by Anne Toole | Apr 12, 2017 | profile
Meet Jennika Cederholm, level designer! Since posting this interview four weeks into her first job in the industry, Jennika Cederholm has gone on to work at King. Please note this interview was originally posted December 2, 2013 Name: Jennika Cederholm Vocation: Level...
by Anne Toole | Mar 8, 2017 | profile
In honor of International Women’s Day and Women’s History Month, we’re going back to our first WIG SIG Profilee, who was none other than Brenda Romero! We’d like to thank Brenda for her service to the industry and the SIG! Please note this was...
by Anne Toole | Feb 13, 2017 | profile
Shana T Bryant is a Producer and a Level-14 industry veteran, who has successfully completed the Capcom, Midway Games, and Electronic Arts quests. She has had a hand in crafting some of your favorite games in the Devil May Cry and Resident Evil series (and might’ve...
by Anne Toole | Jan 19, 2017 | profile
Lisy Kane is the producer at Melbourne based indie game studio League of Geeks, known for their 2015 title Armello. As well as this she is the co-founder of social enterprise startup, Girl Geek Academy. She was recently named one of 2016’s Forbes 30 Under 30 for...
by Anne Toole | Dec 13, 2016 | profile
Katya Pateva is a level designer working for Ubisoft Sofia. She’s worked exclusively in AAA development, and earned her first credit at the ripe old age of 21. She currently lives with her cats in Sofia, Bulgaria working on an unannounced project. Name: Katya...
by Anne Toole | Nov 13, 2016 | profile
Samantha Kalman is an independent Artistic Technologist and founder of Timbre Interactive, LLC. She is a self-taught game designer, programmer, and musician. Her current project is Sentris, a unique puzzle game funded via Kickstarter that’s intended to help everybody...
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