Bring on the Apocalypse! WIG SIG profiles level designer Jennika Cederholm

Meet Jennika Cederholm, level designer! Since posting this interview four weeks into her first job in the industry, Jennika Cederholm has gone on to work at King. Please note this interview was originally posted December 2, 2013 Name: Jennika Cederholm Vocation: Level...
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Women’s Day! WIG SIG profiles designer Brenda Romero

In honor of International Women’s Day and Women’s History Month, we’re going back to our first WIG SIG Profilee, who was none other than Brenda Romero! We’d like to thank Brenda for her service to the industry and the SIG! Please note this was...
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Who says video games can’t save the world? WIG SIG profiles producer Shana T. Bryant

Shana T Bryant is a Producer and a Level-14 industry veteran, who has successfully completed the Capcom, Midway Games, and Electronic Arts quests. She has had a hand in crafting some of your favorite games in the Devil May Cry and Resident Evil series (and might’ve...
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Mission

The IGDA Women in Games (WIG) Special Interest Group (SIG) was formed to create a positive impact on the game industry with respect to gender balance in the workplace and the marketplace. The IGDA WIGSIG offers community, resources and opportunities to those already in the games industry, as well as people seeking to break into the business.

Get Involved

Be a part of the Women in Games community. Your involvement in our community brings us closer to the goal of building greater awareness amongst our peers and colleagues of relevant programs, issues and opportunities that serve to help diversify the state of game development.

Speaker Bureau

We’re consolidating a more diverse list of speakers for game development and tech events. Throw your hat into the ring by clicking here.

“Never doubt that a small group of thoughtful, committed people can change the world. Indeed, it is the only thing that ever has.”

MARGARET MEAD