Follow your dreams: WIG SIG profiles indie dev Samantha Kalman

Samantha Kalman is an independent Artistic Technologist and founder of Timbre Interactive, LLC. She is a self-taught game designer, programmer, and musician. Her current project is Sentris, a unique puzzle game funded via Kickstarter that’s intended to help everybody...
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Humbled and honored: WIG SIG profiles QA manager Ellie Crawley

Eleanor Ross Crawley is a QA Manager for ZeniMax Online Studios. She started in the gaming industry in the late 1990s working for MicroProse Software. She has worked for Hasbro Interactive, Infogrames Interactive, Atari, Breakaway Games, EA Mythic, and ZeniMax Online...
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Best job in the world: WIG SIG profiles IGDAF’s Jen MacLean

Jen MacLean is a 20+ year game industry veteran, having worked her way up from a playtester at Microprose (where she was literally paid to spend years of her life playing Civilization) to executive positions at a number of media companies and game developers. Jen was...
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Mission

The IGDA Women in Games (WIG) Special Interest Group (SIG) was formed to create a positive impact on the game industry with respect to gender balance in the workplace and the marketplace. The IGDA WIGSIG offers community, resources and opportunities to those already in the games industry, as well as people seeking to break into the business.

Get Involved

Be a part of the Women in Games community. Your involvement in our community brings us closer to the goal of building greater awareness amongst our peers and colleagues of relevant programs, issues and opportunities that serve to help diversify the state of game development.

Speaker Bureau

We’re consolidating a more diverse list of speakers for game development and tech events. Throw your hat into the ring by clicking here.

“Never doubt that a small group of thoughtful, committed people can change the world. Indeed, it is the only thing that ever has.”

MARGARET MEAD