A Saudi developer, Sara M. worked on a game titled Lima and Ripo. The game won the second place at a local development competition with Sony Saudi Arabia. She’s currently working at a development studio with Semanoor, developers of Unearthed.
THIS PROFILE WAS ORIGINALLY POSTED FEBRUARY 2015
Name: Sara M.
Years of experience: 3
Location: Saudi Arabia
Platforms with Development Experience:
PC Standalone\Browser, Android
1. What are you currently reading and/or playing?
Bunch of old games [ FF7 – X Files – Broken Sword 1 – Fatal frame II ]. I stopped getting excited about new titles since ffxiii.
2. First time you knew you wanted to work in games was…?
In high school. It didn’t seem achievable here until my last year in college. I went to my first game convention, GCON2012, and there were game development sessions. It was shocking and awesome to know we had our own game dev community, and that it’s quite possible to learn and develop your own games independently.
3. What was your favorite mistake?
Dropping out of college. After I finished my GP (Graduation Project), I had one semester left to graduate, but since I already found a job as a Unity3d developer, I wasn’t patient enough to stay.
4. What was your favorite success?
Winning 2nd in a PSvita game developers competition. It was the first time I created a ‘semi’ playable game.
5. What’s the best advice you ever got?
Submit your game-jam entry no matter how bad/ incomplete it is.
6. Share one thing few know about you.
Fighting Human Trafficking and modern slavery is the cause I feel most strongly about.
7. Anything else you want to add?
If you’re an absolute beginner, signing up for the next game jam can make things way easier and more fun for you. Most jams last a single weekend. It’s a great opportunity to improve your skills, and it will encourage you to finish your first game.
Feel free to reblog with a link back to this post. If you are a lady dev who’d like to be profiled or would like to nominate one, please contact anne [at] igda [dot] org