Sophie Brugmann is a Production Manager at Build A Rocket Boy. She acts as central point of contact for the development teams and is mainly focused on coordination and scheduling on the technical side across the studios in Budapest and Edinburgh. Before joining the company, Sophie worked as a Game Evaluation Specialist at a publisher in Germany. She then became part of a fast-growing mobile games start-up, where she was leading the administrative/operational side of the business.
Name: Sophie Céline Brugmann
Vocation: Production Manager
Years of experience: 4
Location: Edinburgh, Scotland
Twitter: @SophieCelineS
Shipped game titles: Idle Miner Tycoon, Idle Factory Tycoon
1. What are you currently reading and/or playing?
Currently, I’m reading “Powerful” by Patty McCord, which explains her take on how to build up a company culture.
Apart from that, still haven’t finished God of War, but am actively working on my axe moves on the PS4.
2. First time you knew you wanted to work in games was…?
When I played Borderlands 2 at home. It was the first game I really played through on my own, without just joining in here and there with friends.
Today I have a tattoo of the game’s logo on my arm, since it is the game that made me join this amazing industry.
3. What was your favorite mistake?
A couple of years ago I got married and it did not work out in the end. It is my favorite mistake, because everything was so perfect.
It was a great day for all of my friends and family, and for us. But still it is no guarantee that your future will magically work itself out for you.
I learned a lot through this and am glad I wasn’t afraid of taking this step.
4. What was your favorite success?
Seeing a living room start up grow into a multi-million dollar company at my previous job was an amazing journey.
There were many challenges along the way and it allowed us to leverage all our skillsets drastically in a short amount of time. I am very thankful it led me to my new role as Production Manager in a triple A development studio.
5. What’s the best advice you ever got?
Someone once told me “just not to be so stressed.” At the time, I thought that was ridiculous to say. But it made me think about myself and our teams, and what factors lead to stress.
It has now become one of my most valuable lessons for both job and private life.
6. Share one thing few know about you.
I am a little scared of microwaves. Not sure why; not super afraid but we aren’t friends for sure.
7. What’s one thing or trend you’re most excited about in the industry?
It has become so easy to get in touch and share thoughts on all kinds of topics. I love meeting new people and listening to what they have to say, all over the world.
I’m still amazed by how open everyone is and how much there is yet to learn from others.
8. Anything else you want to add?
When you put all of your heart and soul into the dreams and projects you are working on, then you can do anything.
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Feel free to reblog with a link back to this post. If you are a lady dev who’d like to be profiled or would like to nominate one, please contact wigsig [at] igda [dot] org
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