Samantha is the producer/operating manager who handles all kinds of game-dev outsourcing and technical connections with SDK on different release platforms (iOS/Android). She has been working for 3 years at EA’s PopCap Shanghai. Previously, she worked in a variety of roles, from game designer to PM. She has shipped several game products in Console/PC Online/Web at PopCap Shanghai, Ubisoft Shanghai, Shanda, and Real Networks Beijing.
Sophie Brugmann is a Production Manager at Build A Rocket Boy. She acts as central point of contact for the development teams and is mainly focused on coordination and scheduling on the technical side across the studios in Budapest and Edinburgh. Before joining the company, Sophie worked as a Game Evaluation Specialist at a publisher in Germany. She then became part of a fast-growing mobile games start-up, where she was leading the administrative/operational side of the business.